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Physical World — in-browser physics for After Effects

Build real physics scenes (gravity, chains, water, soft bodies) in a browser, export as JSX, render in AE. Replaces plugins that cost $400+.

DjangoPymunkWebSocketCanvas
The problem

Mograph artists who need real physics have two options: spend $400+ on Newton / Rubberhose, or fake it manually for 8-10 hours. Neither scales across a studio with 5-10 designers.

Before / After

What changed

Before
  • Commercial physics plugins cost $400-800 per seat
  • Manual keyframing = 8-10 hours for complex motion
  • Hard to hand off — every designer re-does the work
  • Physics 'looks off' because keyframes are linear
After
  • Open Physical World in the browser — no install
  • Drag shapes, add gravity/chains/water/ropes, hit play
  • Export as JSX, paste into AE — real physics, baked keyframes
  • Free for the studio, shareable as a browser URL
Results

Numbers that matter

$0
vs $400+ per seat
30 min
Instead of 8-10 hours
Browser
No install required
Tech stack
DjangoPymunkWebSocketCanvasJSX for After Effects

Let's build yours.

30-minute call, we scope it and quote it. No pressure.

support@clappix.com